Fan-art/3D Model of Grimoire Weiss from Nier Replicant;
Basemesh modeled in Maya, sculpted details in Zbrush, textured in substance painter, rendered in Marmoset.
Attempted to do a more hand-painted type of texture commonly used in stylized assets.
Some references I used to work on this
Basemesh modeled in maya
Back details modeled in maya
Breakdown of basemesh pieces
Sculpting of back details - added some damages and scratches to make the piece more interesting
Sculpting of the book cover - Once again added some damages and scratches to make it look more interesting, also this gives the stylized look it's essence (IMO)
Sculpting of front/cover details - Tried to add a bit of scratches but not too much to make it look overly exaggerated
Breakdown of High poly pieces and low poly pieces (after retopology)